The Player's System

Chapter 246 - Fourteenth Cura



Fourteenth Cura

This particular Cura Interval was called Anger Nation. It was broken Cura line and the basic reason behind the Angry Nation. The broken line created big gap for the infinite murky halo. This Infinite Halo happened to be the shadows of sadness. Some powerful time soul left it behind after getting rid the murky aura.

This murky aura was called Angry Nation. The strong shadows could create endless trouble for living and breathing brain. The broken line helped the shadows destroy many strong brains. It could take forms. Currently Albert caught inside the Angry Nation.

There were some fears which he never expressed. Albert always appeared as strong willed, cool head and experienced player. This was his identity in general. There was reason behind why he accepted the invitation to join this team.

After the huge incident, protesters were demanding compensation for their losses. The expensive ID's were destroyed. Albert wanted revenge from all those who forced his friend to commit suicide. He was saved however fell in comma and still recovery was just a hope.

According to reports there were tiny chances and nothing else. Both were players yet his friend took drastic influence of the events.

The Murky Halo revived the emotional weakness of the player.

Initially it was guilt. Albert wanted to save however he could not. Those angry eyes wanted to remind him guilt. It was up to Albert whether he would remember the subsequent emotion right after the guilt.

...

Sashi stood silent after Albert vanished in another Cura Interval. Ahram looked around in order to check where they were and how they could search the card. His focus was to get any clue and complete the quest. Well all of them wanted to complete last quest.

It was what they eagerly wished to get done. The third level proved nerve pulling experience that they never faced in any other game.

Ahram could not find something off the track in his surrounding apart from the dull darkness. Slowly the sleepy Bugs woke up.

"There is something lit under your feet." Sashi spoke as soon as she saw the dim tint of light. Sleepy Bugs were part of this timeless Cura Interval without any material shape. They were ruling in this interval and keeping the space between the first approach of the Fourteenth Cura.

Currently all of the team members were scattered among the Cura Intervals be it broken or complete. Both broken and complete intervals could become equally threatening for the players. They should necessarily focus to defeat it at the first priority.

Ahram looked at the ground where he was standing. "What is this?" The tint of light moved at the left. The sleepy Bug wanted to know who came to disturb its sleep. The tiny light moved at front as if it could not believe to see real humans caught inside the Cura Interval.

The beaming light tip-toed on the ground celebrating. Slowly several tiny lights appeared in the dark space. The rest of bugs woke up immediately. "Our enemy is light?" Sashi thought in her head. She was getting curious because it was highly unlikely that developers wanted to render some goodness in the last quest. She was sure that the tiny lights didn't come to let them see the straight path toward the last card.

Ahram heard her and nodded, "The way it appeared and surrounding us is clear. Do you have any idea what is going to happen?" He was confused the way these tiny lights were moving around their heads.

Before Sashi could reply the tiny lights flashed and blinded their eyes. The main responsibility of these sleepy Bugs was to secure the first path that could lead toward the other. Only if the first part was defeated and chosen then the second path will appear wherever it was hidden.

It depended on the particular team member to solve the problem in the second part and reach the last. Defeating the hurdle of first part could destroy the Cura Interval and the timeless defect would be solved.

All efforts would lead the team toward the Fourteenth Cura where the card was Floating near the Theola box.

The blinding flash of light reverted back however both players fell on their knees. The attack of light seriously hurt them. For few minutes they kept looking at the dancing stars. "Ahram where are you?" Sashi was worried that perhaps the light attack separated them.

"I am here. Remember when you open your eyes, do not look at the tiny lights again. These things perhaps wanted to blind us." Ahram spoke.

Sashi listened and then carefully opened her eyes. The tiny lights were still there and ready to make another attack. Sashi dragged to reach near Ahram. "Do you think we can defeat these tiny lights?" Sashi asked. She intentionally asked this question because she knew that Ahram was the first player to better use his weapon according to the level.

Ahram carefully side glanced at the tiny lights and twitched, "It is living and the material is light. I don't think light can be destroyed or it is good to destroy. Perhaps we can defeat and see where it could lead us." He commented.

He always followed Jake because of his unique line of thought. In this long run Ahram understood that one could choose where one wanted to move forward however different perspective could only help. Also he observed that despite the tiny lights were moving around, it could not leave the backend restriction. This was enough make the theory.

But the question was how and what weapon could help in defeating light. "I believe your words because you are good player however the idea to defeat light is strange and I don't know how we are supposed to do it unless you have plan." Sashi spoke and immediately closed her eyes because another blinding flash occured.

Ahram lost his main weapon so he thought to use shovel. The flash attack vanished again. Ahram stood up to target his attack. He was literally try to beat the light with shovel. One of the tiny glint caught under the attack however the shovel could not do anything much less defeat.

The tiny glint sparkled to see how this player acted fool at the moment. Ahram did not mind and attacked again. There was difference in this attempt. Sashi stood agape because in her eyes the effort might not bring any change. Still she thought to use arrow if it could help.

The shovel fell on the hard ground still the tiny glint managed to escape.

...

Jake and Clark remained in the dark surrounding. "I rather check with the panel." Jake talked but before he could talk again he heard Clark. "Goodness I am not alone in this Cura Interval." He purely sighed.

"Oh you are here?" Jake asked not knowing what else to speak. He wanted to scold for careless talk about panel and wished Clark forget it.

"Kid you can order me to kill whole army of enemies but please do not ask me wreak my brain for some good theory." Clark didn't speak anything else. He was in fact happy that genius younger player ended up in the same interval.

Jake heaved a sigh of relief. "Sure however if I really need your help, I would ask anyway." Jake replied.

"So do you think we can reach the card first?" Clark asked straight question. What he liked most. Of course Clark's attention would remain at the main point.

"Currently I am not certain. If there are enemies then there must be methods to reach the card. Even if they are guarding the card still our team should get it." Jake has same thoughts but with practical perspective.

He called task panel in order to get assistance. There was some information filled the entire screen. Jake skipped basic information regarding every single Cura Intervals. Also the task panel mentioned the details about complete and incomplete intervals.

For Jake this information was unnecessary because currently he was clueless as to where the other team members were present. Also he was inside the interval so naturally he was restricted to give this information to those who need it.

Finally his eyes read the exclusive information and details regarding his present location. Something that Jake noticed, task panel gave information without any warning or instructions.

It means he was solely responsible to solve his problems. He carefully read only to get disappointed because he was standing at second path of the card. It would wake up once the first path open up.

He sighed. "Sometimes it is the luck that let us win and sometimes it is again the luck that throws failure at our face." He spoke dejected.

Clark heard his words and asked worriedly, "Do you mean we are near failure?" Clark felt his heart drowning in the ocean of despair because he was optimistic about the completion of the third level.


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