Versatile: Alternate World

Chapter 356 - Recovery Of The Versatile Weapon



Before I went to gather materials, I checked the Versatile Weapon's status. And thankfully, it seems the digestion process has finally been finished. The timer beside it is gone and the weapon itself can now be equipped again.

I swapped out the Fodder Magic Sword out and reequip the Versatile Weapon. When I held the weapon into my hand, I can feel its the same weapon, and yet it feels so different. It was like I handled the same weapon but made it from a different time. Due to the different feel yet familiar feeling on it, I decided to test it out by swinging it around.

SWISH SWISH SWISH!

The slashes it makes are still as sharp as ever and if ever, it seems it has a bit of heavier slash and yet it remains light in the hand. Kinda weird if you ask me. I also realized that the blade has now a different design. Compared to before, the weapon's blade has a darker shade of gray on it which leans closer to black. It wasn't this dark before but now it is now getting closer to the shade of black. Not only that but the words that were engraved on its blade, [GREED AND GLUTTONY] have been changed and it now has [PRIDE] on it. It is now [PRIDE, GREED, GLUTTONY]. Not only that but the handle has now three circles in it, with symbols engraved on it. The first seems to be a shield but it is glowing in purple shade. The shield also has some arrows on it and the surface of the shield has a skull engraved so that means this symbol is the symbol of the [PRIDE] sin.

As for the second symbol, it was a symbol of a coin with a skull engraved on the coin. Perhaps this is the symbol of the [GREED] sin. As for the third and last symbol, it is a skull with food around it, while the skull itself has its mouth overflowing with food. Perhaps it was the [GLUTTONY] sin symbol.

I don't know why the Versatile Weapon already had the engravings of the [GREED] and [GLUTTONY] despite not encountering their respective weapons just yet. And since the [PRIDE] was added, I am now sure that this was the weapon's way of telling what kind of weapon series it has already consumed. But why do the former two sins are already here? Did it already consume the two weapons before that is why it is now engraved into this weapon? Or perhaps the symbol of [GREED] and [GLUTTONY] weapon is the Versatile Weapon itself?

Now, time to check its stats and see any changes in its skills especially since it has eaten a weapon that belongs to the Weapon Series of the Seven Deadly Sins. If the Versatile Weapon can get some major upgrades from the normal weapons, what about a weapon from a weapon series? I had to see for myself the changes.

...........

[Versatile Weapon]

Weapon Level: 15

[EXP: 2509/15000]

Type: Weapon Equipment

Rarity: God Tier

Series: Seven Deadly Sins' Weapon Series

Equippable at Level 0

Equippable By: Versatile

STR: +542

AGI: +526

DEX: +531

END: +659

INT: +598

Embedded Skills:

1. Regeneration Level 1(Max: 10) - Every Basic Attack will recover 1% of your mana. The recovery rate will increase at every level.

2. Sharpness Enhancement Level 5(Max:20) - Basic Attacks will have an additional 500 damage. The damage will increase at every level.

3. Physical Penetration Level 4(Max: 5) - Basic Attacks will have a 40% chance to ignore defense. The probability will increase at every level.

4. Defense Reduction Level 3( Max: 5) - Basic Attacks will have a 30% chance to inflict Defense Reduction debuff to the enemies. The probability will increase at every level.

5. Double Pain Level 1(Max: 10) -Physical Attack Skills will have an additional 100 damage. The damage will increase at every level.

6. Berserk Enhancement Level 6(Max: 10) - Damage dealt during the status "Berserk" is active increases by 60% and decreases the defense harshly to 60%.

7. Mana Conservation Level 10(Max 10) - Magic and Physical skills that need mana to activate will have a 95% mana consumption reduction and cooldown decreases by 1 second for all skills. The effect will increase at every level.

Special skills

1. Devour - can devour weapons and armor to level up the weapon. It can change its appearance depending on what weapon is previously devoured. Some items and soul artifacts can be also devoured. Devouring the weapon counts as Amalgamating.

2. Change Form - can change to different forms of weapons currently available.

3. Vampiric Lifesteal -normal attacks coming from this weapon can heal the user's HP by 10 every hit. This skill won't activate if it was a skill used, only normal attacks are counted. It can be used in all forms.

4. Skill Extraction: all the devoured weapons with embedded skills on them can be extracted if devoured by the Versatile Weapon. There is no limit to skills that can be extracted and learned but you can only extract one skill from one weapon.

5. Scale of Defense: Every 1000 mana used by the user will generate one stack of Shield that can block 2 physical and magical attacks. Can stack up to 10 stacks.

6. Electric Defense Reduction: Normal attacks can trigger reduced defense to the enemy for 2 seconds with a 1% chance to activate. Can stack up to 5 times.

7. Curse of the Dead: 0.1% chance to cast the debuff [Corrode] to the enemy. It will last for 4 seconds.

8. Mana Regeneration: Normal attacks will increase the mana regeneration to 1% and will stack to 10.

9. Russian Roullete: In gun form, shoot a random bullet that will inflict one debuff from the following list of debuff [Poison, Paralysis, Sleep, Bleed, Blindness, Skill Seal]

10. Incomplete Rhongomyniad: Fires off a beam of light that inflicts true damage in exchange for half of the HP of the user. (Will change to Rhongomyniad after certain conditions are met)

11. Weapon Attraction: When a weapon from the Seven Deadly Sins series is detected, the Versatile Weapon will resonate and signal the user of the presence of the weapon.

12. Vanagloria: the user will forcefully transform its weapon into a Shield and Spear form and applies [Taunt] to self. Once attacks are received, the user will receive Invincibility for 3 minutes but they cannot move from where they activated the skill and will be forced to remain in position. Once the damage that has been received has been accumulated, it can be used to fire back to the enemy with a 2x multiplier on damage dealt. Can only be used once every 48 hours.

[Further special skills are not yet discovered, please let the weapon devour a few weapons with abilities]

Note: A weapon forged by an unknown material from an unknown civilization. Can devour and change form depending on the wielder's will. Said to be a weapon made for the gods that hold tremendous power but it ends up in the hands of the mortal.

Second Note: Because it has devoured and digested a weapon that belonged to the Seven Deadly Sins, the Versatile Weapon can now be considered to be part of the Seven Deadly Sins' weapon series. The sleeping beast of the weapon has now partially awakened.

Third Note: Conditions not met. Third Note cannot be viewed until the conditions are fulfilled.

Restriction: Cannot be dropped, cannot be sold, cannot be traded. Bound to the Owner

Bound: Bladeheart

Durability: Null

........

When I saw the changes, I rub my eyes for a bit and check the weapon's stats once again. I am not dreaming or mistaken, the stats of the Versatile Weapon has grown quite a lot. From the 200+ stat points on all attributes, it is now around 500-600+ stat points. That was a lot and when I mean a lot, that is not just a weapon meant to be wielded by a level 105 player like me. This weapon is on the tier of level 190 or perhaps, even higher. The amount increase is just too much.

Not only that but there are two special skills added too. The first one allows me to know whether the weapon nearby is currently part of the Seven Deadly Sins series. It doesn't have much utility but this will work if I have to know whether some weapon around that looked like a normal weapon was part of the Seven Deadly Sins series.

As for the second skill, you can say that this skill is the same skill that King Goliath used against me. And I never expected it to be too strong and useful that the system seems to have detected its usefulness that it has a limited amount of uses. Getting three minutes of invincibility is not to be scoffed off, and to top it off, it also has the Taunt mechanic and the damage absorbing gimmick. Then, the reflect damage is even strong due to the fact that the damage received will be sent back to the enemy, twice the amount of damage they inflicted to you. No wonder I almost got killed by King Goliath many times, this crap is just too strong. It was a shame that I have to wait two days before I can use the effect again but I guess it was just there to be not used frequently.

Perhaps the Versatile Weapon engraving the names of the sins on the blade might be the reason why it has been converted to the Seven Deadly Sins' weapon series. However, since I know this weapon is not a real weapon from the series, perhaps, there is a downside to it.

Now the part that concerns me is the second note that has been unlocked. I never expected the conditions for it to unlock its info is for the Versatile Weapon to devour a weapon from the Seven Deadly Sins series. Not only does it mention the change of the weapon itself, but the beast inside sleeping is now partially awake. Is the beast that has been sleeping inside the weapon perhaps the Black dragon that devours the weapons? Is it the sleeping beast that is mentioned?

I don't know.. As more questions has been popping up now that I have no means to answer at all.


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